VDBCacheLoader should error when path is invalid

I just noticed that the VDBCacheLoader does not error when the VDBFileName value is not valid (i.e. does not point to any vdb files).
That just caught me out as I had a reader node set to an old path and was wondering why my new sim only rendered black frames.

Could an error state be added so it behaves like other input nodes in Nuke (e.g. Read, ReadGeo etc)?

Hi Frank,
This is fixed in an upcoming release. I just tested in my dev build and it throws a red missing cache error like you would expect.
1.8 does however put an warning in your console with missing VDB frame if that helps for now.

Cheers!

Nice, thanks for checking.