UV/Texture as emitter

Hi all,
There is now preliminary support of UVs in Eddy, I’m getting a lot of private messages asking how to do this, so I’ve made a basic example.

This is the implementation for now, which may change. This is preliminary support of this feature only and does not work correctly right now with discontinuous UVs.

Script download:


1 Like

Thanks lot Matt.

Very Useful.