a couple of questions about the render node:
- why are the projection type settings only exposed in “Automatic” mode (see below)?
- can Eddy output an angluar map? The “fisheye 180” doesn’t seem to be the same.
I am currently rendering a regular (square) image, the using the SphericalTransform node to convert it to angular map. It’d be great to be able to render that directly though to save on render times, filter hits etc.