I am constantly running into an issue with using the particle based instancing. I have a working setup, just as describer in the video. It all works, I can render stuff and change settings, but at some point it then always fails on me with this error message:
ChannelSet does not contain a channel named " - which then caused…
big problem is, neither ctrl+z nor undoing the change by hand fixes the issue, not even save+restart. I have to go back to the last saved working version and start over.
I can recreate the error. Mostly it happens when I change anything around on the particles. but as I said, even copying in a new particle setup doesn’t fix the issue.
So: can I avoid that happening? can I fix it once it happened?
OS: Win 10 Pro
GPU: Quadro RTX8000