I’m trying to help a client with lingering smoke like this. Less like the emission from the cigarette, and more like the very slow moving lingering smoke, and those nice formations it settles on ive highlighted.
I was hoping @christoph or @andreas or anyone else would have any pointers in the overall setup? I.e. how the emitter would animate, shapes, preroll/timescale tricks, adding velocity, or anything like that. I’ve tried a lot of different setups with not a lot of luck.