Is there any easy way to do initial state frame or something like that?
what I’m trying to do is let’s say I have a still volume and I want to disrupt it with moving object.
How would I approach it? The way I understood it, in order to sim I have to emit something to create volume for solver. I didn’t figured out a way of just feeding in solver pre-exisiting volume.
Is it also possible to disrupt vdb cache from houdini for example?
I did played a bit with that and found work around that kinda worked for my case but it was a cheat so most probably would not work for all cases.
What I did is I emitted my volume from houdini vdb cache and resimmed it in eddy.
It was looking very close to what houdini cache looked like but was interacting with collider.