Hot fire clamp at 2

Hi ,

one of the example, the fire seems to clamp at 2. Is it normal ? Is there a way to avoid it ?


There is a clamp setting in the shader for this

It’s on the render node. Default has been changed to 10 on newer builds. 2 is quite low and keeps catching people out too often.


1 Like

Ah, sorry, was going by memory. What he said :slight_smile: