So maybe another noob mistake but:
I got a sim that starts at frame 1001. I have cached it in the viewer up to frame 1010, then decided that it’s good to go and hit render on my subsequent E_Cache node. The vdb sequence on disk starts with frame 1010 rather than 1001.
I cancelled the vdb export, set the play head in the viewer to frame 1001, reset my E_Element node, then hit render again on the E_Cache node. Now it is starting to write frame 1002.
I always tell it to render the global range which starts at 1001 and there are no custom settings in the E_Cache node other than the custom output path.
This is Eddy v2 latest build.
Can somebody verify that?